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Hello and welcome to my portfolio! ^^

Hi, I’m Mika — a Programmer and Level Designer with two years of professional experience in the game development industry. I specialize in creating engaging gameplay mechanics and immersive levels, primarily using the Unity Engine and C#.

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I studied at Macromedia University, where I spent three years developing a well-rounded foundation in game development. Over time, I chose to focus on programming and level design, which remain my core strengths today.

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In addition to working on collaborative projects within teams and studios, I also enjoy developing small indie games, demos, and prototypes in my spare time.

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Feel free to click on the images below to explore some of my recent projects!

Released Games

Duckly Escape

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Made with Unity

Meet a duck who's lost in space and stuck on the weirdest planet he’s ever waddled across

Resistance204x

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Made with Unity

Battle your friends in a fast-paced, Street Fighter-style game and fight your way to victory

Prototyps

Behind the Quest

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Made with Unity

Step into the role of an NPC and serve a world full of loyal online players.

Post-Apocalypse

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Made with Unity

The world may be ending, but someone’s gotta deliver the packages—can you handle the chaos?

Slimetastic Adventure

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Made with Unity

You're a slippery slime trapped underground—can you squish your way out of the caves?

Private Projects

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Leveldesign Work

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Mobile Game = Butterfly Recue

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Mobile Game = Volleyball Fever

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