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Hello and welcome to my portfolio! ^^

Hi, I’m Mika — a Programmer and Level Designer with two years of professional experience in the game development industry. I specialize in creating engaging gameplay mechanics and immersive levels, primarily using the Unity Engine and C#.

I studied at Macromedia University, where I spent three years developing a well-rounded foundation in game development. Over time, I chose to focus on programming and level design, which remain my core strengths today.

In addition to working on collaborative projects within teams and studios, I also enjoy developing small indie games, demos, and prototypes in my spare time.

Feel free to click on the images below to explore some of my recent projects!

Released Games

Duckly Escape

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Made with Unity

Meet a duck who's lost in space and stuck on the weirdest planet he’s ever waddled across

Resistance204x

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Made with Unity

Battle your friends in a fast-paced, Street Fighter-style game and fight your way to victory

Duckly Escape 2

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Made with Unity

Part 2! Meet the duck again, find out more about its journey and find a way out of the dungeon like levels

Prototyps

Behind the Quest

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Made with Unity

Step into the role of an NPC and serve a world full of loyal online players.

Post-Apocalypse

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Made with Unity

The world may be ending, but someone’s gotta deliver the packages—can you handle the chaos?

Slimetastic Adventure

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Made with Unity

You're a slippery slime trapped underground—can you squish your way out of the caves?

Small Works

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Made with Unity

A small Project that I made with a friend in my university time. A 3D horror walkaround. 

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