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Hello and welcome to my portfolio! ^^
Hi, I’m Mika — a Programmer and Level Designer with two years of professional experience in the game development industry. I specialize in creating engaging gameplay mechanics and immersive levels, primarily using the Unity Engine and C#.
I studied at Macromedia University, where I spent three years developing a well-rounded foundation in game development. Over time, I chose to focus on programming and level design, which remain my core strengths today.
In addition to working on collaborative projects within teams and studios, I also enjoy developing small indie games, demos, and prototypes in my spare time.
Feel free to click on the images below to explore some of my recent projects!
Released Games
Duckly Escape
Made with Unity
Meet a duck who's lost in space and stuck on the weirdest planet he’s ever waddled across
Resistance204x
Made with Unity
Battle your friends in a fast-paced, Street Fighter-style game and fight your way to victory
Duckly Escape 2
Made with Unity
Part 2! Meet the duck again, find out more about its journey and find a way out of the dungeon like levels
Prototyps
Behind the Quest
Made with Unity
Step into the role of an NPC and serve a world full of loyal online players.
Post-Apocalypse
Made with Unity
The world may be ending, but someone’s gotta deliver the packages—can you handle the chaos?
Slimetastic Adventure
Made with Unity
You're a slippery slime trapped underground—can you squish your way out of the caves?
Small Works
Made with Unity
A small Project that I made with a friend in my university time. A 3D horror walkaround.
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