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Hello and welcome to my portfolio! ^^
Hi, I’m Mika — a Programmer and Level Designer with two years of professional experience in the game development industry. I specialize in creating engaging gameplay mechanics and immersive levels, primarily using the Unity Engine and C#.
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I studied at Macromedia University, where I spent three years developing a well-rounded foundation in game development. Over time, I chose to focus on programming and level design, which remain my core strengths today.
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In addition to working on collaborative projects within teams and studios, I also enjoy developing small indie games, demos, and prototypes in my spare time.
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Feel free to click on the images below to explore some of my recent projects!
Released Games
Duckly Escape
Made with Unity
Meet a duck who's lost in space and stuck on the weirdest planet he’s ever waddled across
Resistance204x
Made with Unity
Battle your friends in a fast-paced, Street Fighter-style game and fight your way to victory
Prototyps
Behind the Quest
Made with Unity
Step into the role of an NPC and serve a world full of loyal online players.
Post-Apocalypse
Made with Unity
The world may be ending, but someone’s gotta deliver the packages—can you handle the chaos?
Slimetastic Adventure
Made with Unity
You're a slippery slime trapped underground—can you squish your way out of the caves?
Private Projects
Leveldesign Work
Mobile Game = Butterfly Recue
Mobile Game = Volleyball Fever
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