Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
The Slimetastic Adventure
Project Type
School Prototype
Role
Level Design/Gamedesign
Team Size
9 People
Tools
Unity Engine
Platform
PC - Windows
Duration
3 Months
Itch Side
Youtube Teaser
Overview =
We had to create this demo version of a game as part of our 2nd final semester project.
I was one of the Game designers, better to say the Level designer for the game, and I managed to make Layouts, White boxes and final designs for and in the game.
Detailed info‘s =
Department duty‘s:
Since I was in Game design too, I had to help the other 2 Game designers at first with the finding of mechanics, story, main character inspiration and other stuff.
Later, I then made the first Level layout sketches with some help, and managed to make a final one.
After that I did White boxing in the game so that it can be played and tested by external people.
In all that time I made the 2nd Layout for Level 2 and made the Whitebox in this one.
For the end I placed all the tile sets in Level one, firstly I had to cut them and then place each tile separately.
But there was also a small problem, we had some arguments in the group and our UI Person left, and since I was finished, I also took on that role and made some changes and the final UI in the game + placed it inside.
Game description:
This game is about a small slime that was left alone in a cave and must find its way out in a cute stretch and jump gameplay.













